Gamedev Resources

Gamedev Resources

programming
gamedev
rendering
architechture

Engines

https://heaps.io/documentation/html5.html

Multiplayer

https://github.com/endel/colyseus-pixijs-boilerplate/blob/master/src/client/Application.ts

https://github.com/colyseus/colyseus

Interpolation

https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking

https://books.google.ru/books?id=EkRnDwAAQBAJ&pg=PA39&lpg=PA39&dq=position+interpolation+doom&source=bl&ots=Dz2tslzqqp&sig=ACfU3U3__VCV2tdvK1JBMFUxCdDOgAWccA&hl=en&sa=X&ved=2ahUKEwi8ysmS0JPqAhWRjKQKHZe8CwIQ6AEwCHoECAYQAQ#v=onepage&q=position%20interpolation%20doom&f=false

ECS

https://en.wikipedia.org/wiki/Entity_component_system

https://gamedev.stackexchange.com/questions/175023/entity-component-system-where-do-i-put-containers

https://www.reddit.com/r/gamedev/comments/2tviii/scene_management_and_ecs/

Graphics

PixiJS

http://pixijs.download/dev/docs/index.html

https://github.com/pixijs/examples/tree/gh-pages/examples/js

https://github.com/pixijs/pixi-ui

https://englercj.github.io/2016/01/03/pixi-deferred-lighting/

https://github.com/TarVK/pixi-shadows

https://github.com/pixijs/pixi-lights/

https://medium.com/@bigtimebuddy/new-pixijs-v5-plugins-75a7d86afb6